To survive in Free Fire - Battlegrounds it is necessary to use well the weapons we take. We have limited space in the backpack, so it is wise to choose among the best weapons and know how to properly use those we find.
The shooting range can be long, medium or short. Some of the weapons found on the island can be used in different ways; others can only be used at the right range. Knowing how to choose the right weapon for each situation will guarantee our victory. In this list you will discover what types of weapons are available in the game.
All Free Fire weapons, statistics and which are the best ones
We will use a scale from 1 to 10 to rate each weapon. This score takes into account the type of weapon, the damage it causes, the recoil and the amount of attachments it can have.
In the tables we use data provided by Garena, the creators of Free Fire.
Sniper rifles
Precision or sniper rifles are weapons used to shoot from long distances and usually use telescopic sights as an aiming aid. These rifles are absolutely lethal in the right hands, as they can cause extreme damage and even immediate death.
Sniper rifles
Weapon | Damage | Range | Precision | rate of fire | Ammunition | reload speed | Availability |
M24 | 90 | 79 | 90 | 27 | fifteen | 48 | Loot |
Woodpecker | 85 | 63 | 69 | 38 | 12 | 48 | Loot |
M82B | 90 | 85 | 90 | 27 | 8 | 41 | Loot (Blue Zone) |
CHEST | 90 | 91 | 90 | 27 | 5 | 3. 4 | Drop/Supplies |
Kar98k | 90 | 84 | 90 | 27 | 5 | 27 | Loot |
SVD | 89 | 80 | 51 | 3. 4 | 10 | 41 | Drop/Supplies |
SKS | 82 | 82 | 51 | 35 | 10 | 41 | Loot |
VSS | 54 | 72 | 73 | 46 | fifteen | 55 | Loot |
AC80 | 71 | 78 | 51 | 35 | 10 | 55 | Loot |
M24
M24 is a light sniper rifle that, at first glance, performs similar to the Kar98k. In practice, M24 inflicts slightly higher damage to the head and torso, provided the enemy does not have a high-level vest and helmet. It also has a slightly higher rate of fire. Coupled with a larger capacity magazine and three accessory slots, M24 is a good alternative!
Score: 7
Woodpecker
The Woodpecker is a weapon that blends the power of a sniper rifle with that of an assault rifle. Don't be fooled by the lower damage or accuracy, as this weapon is capable of penetrating armor effectively. Apart from that, it has a good rate of fire and reloading speed, with 12 rounds in the magazine. Considering that almost every type of accessory can be added, it can become a very lethal weapon!
Rating: 8
M82B
A powerful sniper rifle that, without being as lethal as an AWM, does tremendous damage. Its unique power allows the bullets to pass through ice blocks and even do much more damage against vehicles. It has the great advantage of being able to add a silencer and, in addition, its magazine can hold up to 8 bullets.
Rating: 9
AWM
A bolt-action rifle, which means you need to take your sights off the scope after each shot. It has a 5-round magazine and an integrated telescopic sight. It is Free Fire's most powerful weapon, capable of delivering lethal shots from a long distance. However, the AWM rifle can only be taken in drops and has ammunition of its own.
Rating: 9
Kar98k
Pre-equipped with a very good scope, the Kar98k is a very powerful and efficient rifle. However, it is not ideal for new players and has a magazine of only five rounds. The only accessory we can apply to it is an aiming one.
Rating: 7
SVD
A very powerful weapon and pre-equipped with a 4x scope, the SVD gives very consistent shots at long distances. It allows all kinds of extras to be attached, further enhancing the rifle. It is slightly less accurate than the AWM but, being semi-automatic, it compensates with its rate of fire. In addition, there is no need to look away after each shot. Unfortunately, the SVD is only available at drops or supply points.
Score: 9
SKS
This is a semi-automatic rifle with a capacity of 10 AR rounds. It does a lot of damage and comes with an integrated telescopic sight. Unfortunately, it has high recoil and is therefore inaccurate, although it can be improved with the right accessories. SKS can carry a shaft to stabilize shots and muzzle for longer bullet range, as well as a larger capacity magazine.
Score: 7
VSS
Categorized as SMG for using that ammunition, the VSS is a semi-auto sniper rifle can put many shots on target quickly and accurately. It is difficult to be heard with this rifle, as it has a built-in silencer, in addition to integrating a scope. It is versatile at long and medium range, but is hard to find. It doesn't do much damage but it makes up for it with its low recoil and great rate of fire.
Rating: 7
AC80
AC80 is a rifle with a power that has nothing to envy to other guns. The most striking aspect is the penetrating shots, as it inflicts more damage when firing consecutively. This allows you to eliminate an enemy relatively quickly, even if he is wearing armor or a helmet. Apart from this, you can add some accessories to AC80!
Score: 8
Assault rifles / machine guns
Assault rifles or machine guns are long and medium range weapons, with automatic fire and high hitting power. They are the most versatile weapons in the game, as they are best suited to a multitude of situations. Heavy machine guns are also included in this section.
Assault Rifles / Machine Guns
Weapon | Damage | Range | Precision | rate of fire | Ammunition | reload speed | Availability |
shield weapon | 54 | 77 | 55 | 59 | 30 | 41 | Loot |
G36 | 57 | 57 | 55 | 61 | 30 | 48 | Loot |
PARAFAL | 69 | 64 | 39 | 48 | 30 | 41 | Loot |
AUG | 56 | 58 | 55 | 61 | 35 | 55 | Loot |
AN94 | 60 | 62 | 48 | 58 | 30 | Four. Five | Loot |
M4A1 | 54 | 68 | 55 | 57 | 30 | 48 | Loot |
M14 | 75 | 83 | 57 | 43 | 24 | 52 | Loot |
SCAR | 55 | 68 | fifty | 61 | 48 | 52 | Loot |
AND | 61 | 72 | 41 | 56 | 30 | 41 | Loot |
FAMAS | 54 | 64 | 47 | 72 | 30 | 48 | Loot |
BASKET | 61 | 77 | 52 | 58 | 30 | 48 | Drop/Supplies |
XM8 | 57 | 60 | 57 | 61 | 25 | Four. Five | Loot |
KingFisher | 52 | 55 | fifty | 69 | 22 | 55 | Loot |
M60 | 56 | 65 | 43 | 56 | 60 | 48 | Loot |
M249 | 57 | 76 | 67 | 59 | 100 | 48 | Drop/Supplies |
ONCE | 59 | 73 | 59 | 52 | 80 | 41 | Loot |
Shield weapon
Arma escudo is an interesting addition to the weapon repertoire. It features a frontal shield that can protect you from shots coming from the front. This can give you an advantage in 1-on-1 duels, not so much against groups. For all intents and purposes, Shield Weapon performs about the same as an M4A1, without attachments.
Rating: 7
G36
G36 is an assault rifle that has two firing modes, one dedicated to close combat and the other more for medium and long range. Taking this into account and the fact that it has good base stats, G36 is a good choice as a weapon that adapts to different situations. You can attach accessories such as the stock or a good scope, which improves the performance and stability of the rifle.
Score: 8
PARAFAL
PARAFAL is a good weapon with great power and range, with which you will have some advantage in exchanges of medium-range shots. The trick is that it has low accuracy and low rate of fire. If you hone your aim well, you will be able to do a lot of damage with this weapon, but try to have another weapon for close range confrontations.
Score: 7
AUG
After many updates without seeing a popular assault rifle, AUG is here to stay. It is a weapon with good damage and reliable in the hands of anyone who wants to keep distance against enemies. While you can attach any type of accessory, it is appreciated that it comes pre-equipped with a scope. The downside is that, without attachments, AUG is not the best weapon you can have in Free Fire.
Score: 6
AN94
The AN94 is basically a new version of the AK. With good recoil control and great range, this powerful assault rifle is versatile and very accurate. Although it does less damage than the AK, we can hit more shots in a row on our enemies, thanks to its recoil. However, the rate of fire is slow, so for short distances it is not very useful.
Score: 8
M4A1
This is a long and medium distance gun with a high rate of fire, but not very accurate due to recoil. This rifle is perfect for new players, as it adapts to different scenarios. With the right accessories, we can improve this weapon considerably, even reduce its recoil. We can attach a scope, a magazine with more capacity, improve aim or add a shaft.
Rating: 7
M14
This is the machine gun that causes the most damage in Free Fire. If we add a scope to this weapon, we will have in our hands a powerful high impact automatic rifle. It has quite a lot of recoil in automatic fire, but the shots are perfectly manageable, especially if we take some accessories. The magazine is small, with only 15 rounds, so be careful not to waste ammunition.
Score: 8
SCAR
A stable, low recoil, fairly easy to handle weapon. This rifle is quite popular, but not very accurate and not very powerful. If we use the level 3 scope, shaft and muzzle, we will have a weapon with very consistent shots at long range.
Rating: 7
AK
A very powerful weapon, capable of causing a lot of damage with a good rate of fire. However, this hitting power is weighed down by a large recoil. The AK rifle is not suitable for beginners, but if mastered it can become a nightmare for our enemies.
Rating: 8
FAMAS
The first Free fire weapon that can fire in bursts. It has a short burst mode, three shots in a row, which increases the damage of the weapon. In addition, it is quite stable and we can add all kinds of accessories, greatly improving its effectiveness.
Score: 8
GROZA
One of the best weapons in the game, as it combines great firepower with long range accuracy. It is very rare, as it can only be found in certain drops. The rate of fire is low, so it does not pay to use it at close range.
Rating: 9
XM8
This rifle is pre-equipped with a scope and causes more damage than the M4A1 and SCAR, even though it has less recoil. It allows the addition of all types of accessories, except the scope. It is a good rifle for medium range, but for long range shooting it is necessary to master it well.
Rating: 8
KingFisher
The KingFisher is far from the most damaging assault rifle in Free Fire, but its stability makes it a favorite weapon of many players. It is easy to hit enemies in the head even in medium-range combat, and it comes with built-in sights. One of the most reliable weapons in the game.
Rating: 8
M60
The M60 is a heavy machine gun with good damage, range and accuracy, despite having a high recoil. If we play in Squad mode, it is a recommended weapon to give cover to our team, as it has a large magazine. It has a slow rate of fire; even so, try to use short bursts of 3 to 5 shots to maximize its effect. The only accessory allowed is an optical sight.
By activating the machine gun mode (see note at the end of the section), the M60 gets a higher rate of fire.
Score: 8
M249
This is another of the heavy machine guns and one of Free Fire's best weapons. The powerful M249 reaches long distances and, despite being automatic, has little recoil. In addition, its 100-round magazine takes a long time to wear out, so you'll be able to trap enemies under an endless wave of lead! Note that it is a very rare weapon, available only in drops.
When activating the machine gun mode (see note at the end of the section), the M249 does a little more damage.
Score: 9
KORD
KORD is a similar weapon to M249, although it ranks lower in weapon stats. Interestingly, it carries an integrated optical sight. This heavy machine gun has a good range, so you can take advantage of the sight to shoot distant enemies. However, the low accuracy and slower rate of fire prevent you from being effective at long range.
By activating the machine gun mode (see note at the end of the section), the KORD gets a higher rate of fire and fires three bullets at a time. We recommend finding a safe place and using this mode, as this is how this machine gun is best used.
Rating: 6
Note: Machine gun mode is a bonus that the weapon receives when you use it crouched or lying on the ground.
Sub-machine guns / light machine guns
Sub-machine guns (SMG) or light machine guns are short-range weapons with a high rate of fire. They are suitable for one-on-one combat, as they can fill opponents with lead in a matter of seconds. As they do little damage, they are not at all effective at long distances.
Submachine guns
Weapon | Damage | Range | Precision | rate of fire | Ammunition | reload speed | Availability |
Bison | 54 | twenty | 17 | 75 | 30 | 41 | Loot |
Vector | 47 | 33 | 61 | 81 | twenty | 27 | Loot |
Thompson | fifty | 24 | 42 | 78 | 42 | 48 | Loot |
P90 | 49 | 27 | 44 | 76 | fifty | 48 | Loot |
MP5 | 48 | 27 | 54 | 76 | 30 | 62 | Loot |
UMP | fifty | 24 | 42 | 74 | 30 | 59 | Loot |
MP40 | 48 | 22 | 27 | 83 | twenty | 48 | Loot |
MAC10 | 49 | 25 | 49 | 75 | 30 | 62 | Loot |
Mini UZI | 41 | 16 | 54 | 92 | twenty | 55 | Loot |
Bizon
The Bizon is a weapon that, in base statistics, ranks behind the Vector. However, this SMG has one big advantage: You can attach all kinds of accessories to it. By adding a stock, magazine, muzzle and other extras, the Bizon becomes a damaging weapon at close range. However, to get the most out of it at medium range, you have to shoot in bursts, as it loses a lot of accuracy when firing in a row.
Score: 9
Vector
Vector is a special light machine gun, as it is the first one that can be used in Akimbo mode, which means you can carry two Vectors at the same time! Thanks to that, Vector is quite a damaging weapon in close-range duels, as long as you carry two in hand. The hail of bullets will lower the life of any enemy that stands in front of you, and it's also the most accurate submachine gun.
Score: 9
Thompson
The Thompson is a middle ground between the high cadence of the MP40 and the huge magazine of the P90, with the advantage of being the submachine gun that does the most damage. Accuracy is a bit worse, though you will feel it little if you use it in close-quarters combat. For close-quarters scouting or close-quarters skirmishing, the Thompson is a very solid choice.
Score: 8
P90
The P90 is a stable and accurate light machine gun with a huge 50-round magazine. It does not have the rate of fire of the MP40 but does the same damage and at a longer range. It can also carry an optical sight and increase its magazine. It is a well-balanced weapon for those of us who prefer tactics over aggression.
Rating: 7
MP5
The classic MP5 is ideal for short to medium range, especially indoors. It is a very accurate submachine gun with an incredible rate of fire. However, it does very little damage to enemies with level 3 vests and its shots are ineffective at long range. Recoil, even without attachments, is virtually non-existent.
Rating: 6
UMP
With a slower but more powerful rate of fire than the MP5, the UMP is a good entry-level light machine gun. It is accurate, well balanced and better than the other three at long range. Mind you, it has more recoil but can be improved by adding a shaft and aiming accessories.
Score: 5
MP40
The MP40 is another classic weapon, with great rate of fire and very stable. Its short range makes it useless at long distances, but it is very effective in close quarters such as houses or warehouses. Being an old gun, apart from the magazine, it does not allow the use of other extras.
Rating: 7
MAC10
MAC10 is a great alternative to the Thompson and Vector. The built-in silencer, base damage and rate of fire make this weapon an effective close-range armament. MAC10 is great for the first few minutes of the game and for finishing off downed enemies.
Rating: 8
Mini UZI
The Mini UZI is a secondary weapon that is useful in close combat. Although the damage per bullet is not that high, the rate of fire more than makes up for it. If you have good aim, you can take down or eliminate an enemy in a matter of two seconds at the start of the game, provided he is unprotected. Unfortunately, the Mini UZI does not accept accessories.
Score: 7
Shotguns
Shotguns are weapons for players who prefer a more aggressive style, with considerable damage and low rate of fire. They are perfect and very effective for short distances, as well as being easy to find.
Shotguns
Weapon | Damage | Range | Precision | rate of fire | Ammunition | reload speed | Availability |
Charge Buster | Variable | 18 (minimum) | 31 (minimum) | 44 | 3 | 48 | Loot |
BE 7 | 89 | 13 | 22 | 53 | 8 | 55 | Loot |
M1887 | 100 | fifteen | 10 | 40 | 2 | 55 | Loot |
M1014 | 94 | 10 | 10 | 39 | 6 | 31 | Loot |
M1873 | 94 | 8 | 10 | 35 | 2 | 41 | Loot |
SPAS12 | 97 | 14 | 10 | 42 | 5 | 41 | Loot |
Charge Buster
Charge Buster is a different shotgun from the usual. The reason is that it has a special shooting mode: charged shot. Normal shots do good damage, but the range and accuracy are not very ideal. Fortunately, the charged shot not only improves range and accuracy, but also increases damage! Thanks to this feature, Charge Buster is an ideal shotgun, lethal in close combat.
Rating: 7
MAG-7
MAG-7 is a shotgun that, despite having less damage per bullet/shot, allows you to do more damage in close combat. It has the highest rate of fire of this type of weapon and 8 rounds in the magazine. Therefore, the MAG-7 is an ideal weapon if you find it in the first few minutes and want to explore the interior of buildings.
Rating: 8
M1887
A two-shot shotgun is something that won't appeal to many players, especially after the early game. Despite that disadvantage, it makes up for it by its high damage. It has a good reload time, so in good hands and in constant motion, the M1887 can be very lethal.
Rating: 7
M1014
This is a very accurate shotgun capable of causing a lot of damage with a single shot to an unprotected enemy. It has only five rounds in the magazine and cannot be upgraded with accessories. The recoil is considerable but, being semi-automatic, it doesn't really influence your shots.
Rating: 6
M1873
A high-damage weapon, this short-range shotgun has only two rounds in the magazine. Causing brutal damage at close range, it is ideal for use inside homes or other enclosed places - we will be the terror of our enemies! However, in long range combat it is totally useless. It can be used as a substitute for the pistol.
Rating: 6
SPAS12
The SPAS12, with a very menacing look, causes a lot of damage at close and medium range. Unlike the M1014, it is possible to attach a larger magazine. This way, we can fight longer in an exchange without having to reload.
Rating: 6
Special Weapons
In this section you will find a variety of weapons that are very different from each other and do not fit into any of the other sections.
Special Weapons
Weapon | Damage | Range | Precision | rate of fire | Ammunition | reload speed | Availability |
M79 | 84 | 51 | 90 | 27 | 1 | 62 | Drop/Supplies |
Crossbow | 90 | 36 | 90 | 48 | 1 | 41 | Loot |
MGL140 | 90 | 51 | 90 | 33 | 5 | 76 | Loot |
treatment gun | 57 | 73 | 54 | 58 | 30 | - | Loot |
CG15 | fifty | 71 | 60 | 69 | twenty | 62 | Loot |
Gatling | 55 | 84 | 79 | 56 | 1200 | 62 | Loot |
Hand cannon | 90 | 10 | 3. 4 | 27 | 2 | 62 | Loot |
RGS50 | 90 | 100 | 90 | 27 | 3 | 62 | Loot |
Plasma | 57 | 73 | 54 | 58 | 30 | - | Loot |
ice gun | - | - | - | - | 5 | - | Loot |
flamethrower | 39 | 35 | 10 | 89 | 200 | 48 | - |
treatment rifle | 84 | 90 | 90 | 36 | 5 | 3. 4 | Loot |
treatment laser gun | - | 17 | 100 | 67 | 30 | - | Loot |
trogon | 26 / 100 | 15 / 20 | - | - | 12 / 4 | - | - |
Trogon - New weapon!
Trogon is a shotgun that you can switch to grenade launcher mode whenever you want. With shotgun mode, you will fire three pellet bursts in a row, making it useful for taking down an enemy up close. The grenade launcher mode allows you to hit groups of enemies and even damage those hiding behind obstacles. Thanks to the ability to switch modes, Trogon is a versatile weapon.
Score: 8
Laser treatment gun
The laser treatment gun is a weapon intended to support your companions. Its only function is to heal others, as long as they are near you. It is fine for replenishing after a fight; not so much for use mid-combat. Note that it can overheat, so you can't use it all the time.
Score: 5
M79
Is there a camper who sneaks a shot at you? Or have you met someone out in the open? Use the M79 and give them a beautiful gift! There's nothing like using 40mm bullets, with brutal damage, to move up the rankings. However, we should note that it only carries one bullet per magazine, and the only applicable accessory is a faster reload.
Score: 8
Crossbow
This crossbow fires silent and powerful darts. The darts it uses manage to penetrate through any kind of vest or helmet, and produces a bleeding effect that makes you lose life for a few seconds. We will not be able to attach accessories and we will only have one shot at a time. Use it carefully.
Score: 6
MGL140
The MGL140 is a repeating grenade launcher, with a magazine for 5 grenades. If the M79 already gets on the nerves of many players, this weapon is a display of power and anger. Beware of firing wildly, as you will quickly run out of ammunition. The only accessory that can be added is the magazine. However, for now it is only available in the explosive jump mode.
Score: 9
Treatment Pistol
This gun is very curious, as you can do damage to your enemies or heal your allies with the shots. Unfortunately, it has a short range and the magazine is somewhat limited. Also, it is impossible to add any kind of accessory or extra.
Rating: 7
CG15
It is a futuristic weapon with two types of shooting: normal or precision. The normal mode is quite effective, considering that it uses SMG ammunition, that is, submachine gun ammunition. Precision shooting, by placing the eye on the sight, allows you to load a kinetic energy shot. If you manage to load the shot to the maximum, you will do more damage than with an AWM!
Unfortunately, the CG15 only allows magazine and shaft as extras and, of course, precision shooting takes a while to reload. In order not to unbalance the game too much, the normal shot causes quite a lot of damage but with relatively low cadence. For this very reason, this sniper combines well with an assault rifle.
Rating: 9
Gatling
Imagine having a powerful machine gun in your hands, with which you could fire an endless hail of bullets at your opponents. That's exactly what Gatling does, with a 1200-round magazine and good damage for each one of them. Enemies will never be safe once you decide to pull the trigger. While it doesn't excel at it, its accuracy and range is decent for what it brings to the table - you'll dominate the battlefield if you get your hands on this gun!
Score: 10
Hand Cannon
The Hand Cannon is quite useful, as it takes the place of the pistol and is much better. It is basically the same as the M79 grenade launcher but with a small size and much less range. If you find one of these cannons, get it!
Score: 8
RGS50 - Antimatter Rifle
If you are looking for a good powerful gun, RGS50 is a great choice! It's meant for destroying vehicles, so you can already imagine that it does a lot of damage. Not only that: it has the longest range in the game and almost perfect accuracy. Too bad it's hard to find.
Score: 9
Plasma Weapon
A weapon that doesn't need normal ammo but takes a while to reload when you use it to the limit. Recoil is low, it deals good damage and has a decent rate of fire. It is a good choice. If you know how to handle it and get accessories like the scope, it will be an effective weapon!
Score: 7
Ice Pistol
The Ice Gun is not really a weapon, but simply generates a wall of ice in front of you. If you can't find any ice grenades, it's a good alternative.
Scoring: -
Flamethrower
The Flamethrower is a very situational weapon. With this special weapon you can destroy players and vehicles alike in a few seconds. The downside is that it doesn't have much ammo and you have to be somewhat close to do good damage. We feel that other weapons can do a better job than the Flamethrower, unless you want to blow up vehicles!
Score: 6
Treatment Rifle
The treatment rifle is similar to the pistol, as you can heal your allies by shooting them with this weapon. The fact that a long range weapon has this functionality can be interesting for some duos and squads. The negative point is that it heats up quite fast and you have to wait a lot before you can shoot several more times.
Score: 6
Pistols
They are small and short range weapons. Pistols should only be used until another weapon is found, due to their power and magazine limitations.
Pistols
Weapon | Damage | Range | Precision | rate of fire | Ammunition | reload speed | Availability |
Desert Eagle | 90 | 79 | Four. Five | 33 | eleven | 86 | Loot |
G18 | Four. Five | 42 | 57 | 64 | 24 | 61 | Loot |
USP | Four. Five | 29 | 57 | 44 | 12 | 83 | Loot |
USP-2 | Four. Five | 28 | 57 | 61 | 12 | 55 | Loot |
M500 | 67 | 76 | 10 | 43 | 5 | 69 | Loot |
M1917 | 67 | 23 | 57 | 57 | 12 | 38 | Loot |
Desert Eagle
A pistol capable of causing tremendous damage at medium range. It has only 7 rounds in the magazine, and the recoil is massive, but it is the most powerful Free Fire pistol. However, it is only available in Squad Duel, but if you see it early in the game, get it!
Score: 8
G18
A modest pistol, with a high rate of fire. It compensates for its low power with a good amount of bullets in the magazine. There are several G18s scattered around the map, so it's easy to find one.
Rating: 4
USP
This is a perfect weapon for the early stages of the game. It has a 12 round magazine and is slightly more accurate than the G18.
Score: 4
USP-2
USP-2 is the Akimbo mode of the USP weapon. Thanks to having two pistols in hand, you can do more damage in less time, and therefore it is more lethal than having a single USP. However, it is still not very effective.
Rating: 6
M500
The M500 is the only Free Fire pistol equipped with an optical sight. That allows us to shoot accurately at long range and cause a lot of damage. We can even add a silencer and aiming accessories to make it an even more effective weapon. Its main disadvantage is its small magazine, only 5 bullets, insufficient for extended firefights.
Rating: 7
M1917
Facing guns like Glock or USP, M1917 is a good gun with more power but it is far from being an essential weapon for survival. It has enough power to help you survive in the first few minutes. However, due to its effective damage range, it is only fully useful in close combat. The plus point is that you can attach some accessories to it.
Score: 7
Melee Weapons
Melee Weapons
Weapon | Damage | Range | Precision | rate of fire | Ammunition | reload speed | Availability |
From FF | 90 | 53 | 90 | 38 | 3 | - | Loot |
Katana | 66 | 5 | 10 | 32 | - | - | Loot |
Frying pan | 62 | 5 | 10 | 35 | - | - | Loot |
Machete | 66 | 5 | 10 | 32 | - | - | Loot |
Bate | 63 | 5 | 10 | 33 | - | - | Loot |
To | 90 | 6 | 10 | 30 | - | - | Loot |
If you have just landed and found one of these weapons, use it. No unprotected and unarmed enemy will be able to resist the edge of the machete, the blunt force of the frying pan or the beautiful swing of a player. As a curiosity, the frying pan, apart from being excellent as a melee weapon, also serves as a rudimentary protection. Who would have thought!
Katana
The Katana is a weapon that came out with Hayato's character. It's a good mix between a machete and a bat, taking the best of both in terms of damage and range. For this very reason, the Katana has easily become the best melee weapon in Free Fire - prove your worth, samurai!
Accessories
Accessories or extras help us to greatly improve our weaponry. We can increase the magazine to have more bullets, add an optical sight or decrease the recoil to better handle the weapon. Whenever we find accessories of a higher level, we have to change them immediately for the ones we have. These accessories can be:
- Muzzle: allows to increase the range of the bullets.
- Shaft: decreases recoil by stabilizing the weapon.
- Magazine: increases the number of bullets per magazine. At a higher level, you can also increase the reloading speed.
- Optical sight: facilitates aiming by increasing the focus.
- Silencer: suppresses the noise of gunfire, making you harder to detect.
- Bipod: decreases recoil and improves accuracy when shooting crouched or lying down.
- Stock: increases the weapon's stability and allows you to move faster while shooting.
Thermal sight
The thermal sight is a type of sight that allows us to identify an enemy by body heat, identified with a yellowish tone, even if he is hidden or protected. It is not common to find it
Explosive weapons and grenades
Landmine
It is a powerful explosive that can be placed on the ground, anywhere. We can use the mine to deny entry or surprise an enemy. Unfortunately, the mine takes a while to explode even after being stepped on, but it causes quite a bit of damage. It is very effective to place mines in areas with lots of grass and bushes, and avoid placing them in places that are easy to see.
Grenade
The grenade is the other explosive available in Free Fire. We can use it inside buildings where our enemies try to hide or for other surprises. Be careful when using them: avoid walls, ceilings or other obstacles, or you risk the grenade coming back at you!
Ice grenade
They shoot at you and you have no cover? Use this grenade and create a solid wall of ice anywhere. I know what you're thinking; yes, it's Fortnite style. This way you'll manage to survive shots from enemies.
Gloo Grenade
This grenade, when thrown against a gloo wall, causes it to melt. Warning: it can also melt your own gloo walls!
Blinding grenade
The blinding grenade is used to blind your enemies for a few seconds. Make good use of these seconds by eliminating opponents or moving quickly to another location. However, be careful when using this grenade, lest you get blinded!
Smoke grenade
The smoke grenade is one of the latest additions to Free Fire. For the moment it is only available in Squad Duel, and it is quite useful! It's true that throwing one screams "this is my position" from afar, but it serves a lot of tactical purposes. With this grenade you can flank better or avoid being spotted well when you want to scout or ambush your team.
Decoy Grenade
The Decoy grenade serves as a distraction maneuver for enemies who are not paying 100% attention. Throw it near you and a decoy that takes the form of an armed survivor will deploy. This is perfect to give you time to escape or make enemies reveal themselves on the map by firing at the decoy. Use it strategically!
What is the best equipment?
In Battle Royale style games like Free Fire, all players start the game without any equipment. To win, you need to find weapons, protection, supplies and bullets. An effective equipment would be to have a long- and medium-range weapon, equipped with a telescopic sight; a submachine gun or shotgun; and, finally, a pistol as a weapon of last resort.
In addition, it is essential to have a vest, helmet and a level 2 or 3 backpack. Get in the habit of taking the most effective weaponry and immediately discarding the inferior. Don't be so bold as to try to achieve victory with only a pistol, here the smartest wins!
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